Caper |
Note: The Obstacle List seen on this page has been edited to be more accurate or include extra information.
Note: Even if all seen obstacles are completed, the Inspiration Card at the end does not always appear and we're not sure why
New Orleans[]
We've got to find that boy safer part-time work
[Go Adventuring with Anna][]
- Decision:
- I guess it IS fairly amazing how thoroughly I managed to destroy that vehicle's ability to function.
- Amazed? That's a peculiar way to react in this situation.
- I don't appreciate the glibness after a life-threatening crash, Anna. We could have died!
- Skill: +1 Stress
- Skill: +1 Self Knowledge
- Skill: +1 Stress
- 1st Obstacle: E8/N17/H25 Awareness
- Success:
- Attribute: +1 Wits
- 2nd Obstacle: E8/N17/H25 Negotiation / Moxie
- Success:
- Attribute: +1 Charm
- Skill: +1 Stress
- Failure:
- Skill: +1 Stress
- Success:
- Failure:
- Skill: +1 Stress
- Success:
- Skill: +1 Resolve
- Skill: +1 Stress
- Decision:
- Oh, don't be like that. It's a small town. The whole country isn't New York, you know
- I hate to laugh, but it's true. I keep expecting to see hairballs rolling down the street like tumbleweeds
- Attribute: +1 Relationship with Anna
- People's lives must be so hard here
- Decision:
- Knock on doors
- Skill: +1 Diplomacy
- 3rd Obstacle: E9/N19/H28 Diplomacy
- Success:
- Attribute: +1 Charm
- Skill: +1 Stress
- Attribute: +1 Relationship with Anna
- Failure:
- Skill: +1 Stress
- REST
- Success:
- Search the streets
- Knock on doors
- Skill: +1 Patience
- 5th Obstacle: E10/N20/H30 Moxie / Strength
- Success:
- Attribute: +1 Athletics
- Failure:
- Skill: +1 Stress
- Success:
- Skill: +1 Stress
- Decision:
- Charge the boats
- Talk down the townsfolk
- Decision:
- Investigate the area
- Skill: +1 Stress
- 8th Obstacle: E13/N26/H39 Grace
- Success:
- Attribute: +1 Relationship with Anna
- Failure:
- Skill: +1 Stress
- Success:
- Keep pressing on
- Skill: +1 Stress
- Investigate the area
- 9th Obstacle: E14/N29/H43 Self Knowledge
- Success:
- Attribute: +1 Knowledge
- Attribute: +1 Wits
- Failure:
- Skill: +1 Stress
- REST
- Success:
- Decision:
- Skill: +1 Stress
- Skill: +1 Escape Artistry
- Inspiration: Quickfinger Girl
- END